Daniel Chang of Seattle bought his first pack of trading cards in 1989.
He was fascinated with the pieces of printed cardboard that his mother felt
were worthless and, shortly after purchasing that first pack, David became
hooked, finding the gathering of cards to be somewhat magical. It is perhaps
for that reason he is so fascinated with Magic: The Gathering and today stands
as one of the foremost authorities on these gaming cards.
Magical History
Magic: The Gathering was the brainchild of a 28-year old mathematics
professor named Richard Garfield who started designing the card game in the
1980s while attending the University of Pennsylvania. In 1993, while pitching
another game called RoboRally, Garfield met Peter Adkison of Wizards of the
Coast, a publishing company (now owned by Hasbro) that specializes in science
fiction and fantasy games. Adkison was fascinated with RoboRally and offered to
publish the game. Soon thereafter, Garfield told him about Magic: The
Gathering, which equally grabbed Adkison’s interest.

Daniel Chang is one of the world’s foremost
authorities
on collecting Magic: The Gathering cards.
First produced exclusively in English, the cards are now printed in
French, Chinese, Japanese, German, Italian, Portuguese, Spanish and Russian,
and are widely considered to be one of the most popular collectible card games
ever produced. It is estimated that well over 25 million people collect, buy,
sell and trade Magic: The Gathering cards.
A relatively simple game that consists of five colors green, red,
blue, black and white, Magic: The Gathering allows each player 60 cards that
highlight various creatures, spells, places and items. Using 20 “life
points”, each player’s goal is to compile a collection of cards
that can be used to outwit and outplay their opponents. While the basic concept
of the game is rather simple, the nuances and strategies of Magic: The
Gathering can be extremely complicated.
Each game is a war between wizards known as Planeswalkers or Duelists
who conjure up incantations, enlist the help of fantasy creatures, and use
various items to defeat their foes. Players fight one another by using mana to
cast magical spells. The numerous spells available can have a one-time effect,
remain in effect for the entire game, or summon up a powerful creature to fight
on the player’s behalf. The more powerful a spell is, the more mana it
costs. Some spells are so powerful they can actually override the game’s
rules. When it comes to Magic: The Gathering, the cards themselves are the most
powerful of resources. So powerful in fact that the rules state that: ”if
a card’s text conflicts with the rules, the card has priority.”

This GEM MINT 10 Black Lotus is the Holy Grail for
Magic: The Gathering collectors.
For the most part, Magic: The Gathering cards are available as a core
set that consists of 359 reissued cards that highlight a mix of old artwork
coupled with new designs. They are also available in expansion sets, in which
only newly-designed cards are offered. In the terminology of Magic: The
Gathering, cards are collected in “blocks” which include three
theme-related expansion sets released over any one year period.
While the cards themselves have become highly sought-after collectibles
with card enthusiasts, they also hold great value for those who are serious
game players. This brings an interesting twist into the collecting of these
cards. Unlike other cards that are valued for their artwork, popularity,
condition and rarity, Magic: The Gathering cards also hold value for their
utility in game play.
When it comes to collecting Magic: The Gathering cards, collectors
divide their desirables into three groups: rare, uncommon and common. Today,
most Magic: The Gathering cards are offered in “booster packs” or
“tournament decks.” A typical 15-card booster pack offers one rare,
three uncommons, and 11 commons. A tournament deck, on the other hand, contains
three rares, 10 uncommons, 32 commons, and 30 basic land cards.

A one-of-a-kind
Christopher Rush signed Black Lotus in GEM MINT 10.
In the magical world of Magic: The Gathering, card colors are also
hugely important. Multi-color cards were first offered in a Legends set, which
used a gold background. There are also two-color “hybrid” cards
that were introduced in a set marketed as the Ravnica set. The border of the
Ravnica cards are a duel-color offering that sport a vertical merge between
colors that run down the middle of the cards.
From the beginning, Magic: The Gathering cards were noticed for their
artwork. Wizards of the Coast had employed both well-known science fiction and
fantasy artists as well as neophyte artists to provide the art. At the outset
of production, the artwork that was created for these cards was simply born out
of the creative minds of the artists themselves. That changed a few years into
the production when the company decided to impose various guidelines so that
there would be a uniformity with the design and development of the cards. A few
of the early sets included alternate art designs for cards. That stopped when
the company felt it caused confusion when trying to identify a card during game
play. Thus, alternate art is now used very sparingly and usually just for
promotional offerings. From 1995 on, all artwork that has been created for
Magic: The Gathering cards has become the property of Wizards of the Coast. The
company does, however, allow an artist who has created a card to sell both the
original and printed reproductions. If a certain card has a high play value,
reprinting will often increase the desire for the original. However, in some
cases, the reprinting has been known to decrease the original’s value.
Taking that into consideration, Wizards of the Coast established an official
reprint policy in 1995 that guaranteed collectors the value of many old cards
by deeming certain cards “unavailable” for reprinting purposes.
A Big Change
The Eighth Edition Core Set of Magic: The Gathering was offered in 2003
and included the biggest changes since its creation. In ’03, a new layout
was designed to allow more text and bigger art. This offering also saw the
reduction of the wide, colored borders that had been a part of the cards up to
that time. The new design also used a new font style and black type instead of
white, believing the text would be easier to read.
The Holy Grails
The most desired cards amongst collectors of Magic: The Gathering cards
are the Black Lotus and the so-called “Power Nine’ nine
powerful cards known as Black Lotus, Ancestral Recall, Time Walk, Timetwister,
Mox Jet, Mox Sapphire, Mox Ruby, Mox Emerald, and Mox Pearl. In 1993, two sets,
known as Alpha and Beta were released. Alpha, a 292-card set is the most rare
of all Magic: The Gathering cards. Produced in a very limited edition there
were only approximately 1.1 million cards ever made. Alpha cards are best
defined by their black borders. The Beta set, consisting of 299-cards, includes
the same cards as the Alpha set but offers five additional cards. The Beta set
was limited to a production run of just 4,000,000 cards.
Getting Started
Trying to cover all of the nuances of production, playing strategies and
collecting of Magic: The Gathering cards could literally take up an entire
book. If you are intrigued by these fanciful cards and are thinking about
starting a collection, experts suggest that you spend a lot of time educating
yourself before spending any cash. Among those experts is Daniel Chang who,
over the years, has owned and sold some of the most desirable Magic: The
Gathering cards ever produced. SMR recently sat down with Chang to get a better
understanding of these cards.
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| Magic: The Gathering cards have
always been known for their artwork which has been created by well-known science fiction and fantasy artists as well as newcomers. |
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SMR: Let’s start by asking you to tell us about
yourself.
Daniel Chang: I was born in Taipei, Taiwan, but came to the USA when
I was four years old. I have lived in Seattle since arriving from Taipei,
except for three years when I lived in Orange County, California. I am 26,
single, and have two Bichon Frises Boo Boo and Chloe. I went to college
at the University of Washington and received my BS in Mechanical Engineering in
2004. Currently, I work as an account executive with a transportation company.
Prior to my current position, I worked in the same capacity with FedEx. When I
was just 19, I started a business called Teddy’s Ballgame with a business
partner and, to this day, I still actively grade and collect Magic: The
Gathering cards. Along with card collecting, I am also interested in tennis,
badminton, golf, bowling, driving fast cars, traveling, poker, and spending
time with my family and friends. I also have a younger sister, Michelle, who is
24 and doesn’t collect anything.
SMR: Tell us about your collecting background when you began
what you collect.
DC: The funny part of my collecting is that my Mom never thought my
pieces of cardboard would ever be worth anything. But I opened my first pack in
1989 a 1989 Donruss Baseball pack. At the time, Ken Griffey Jr. was the
man. Soon after my introduction to cards, I became very interested in the
condition of cards and their importance. I would spend my money buying cards,
and collecting the big rookies, like Frank Thomas, Jose Canseco, and other
stars of the era. I didn’t really get serious about collecting cards
until I started buying and trading graded cards. When that happened, my entire
world changed. I can honestly say, I have graded and sold some of the rarest
cards known to exist. During college, I would travel all of the country buying
and selling cards. Through my company, I acted as a consignment broker. We
focused on all sports, vintage, and even some non-sports cards using eBay,
which has played a major role in card sales, and changed the nature of
collecting. Of course, higher end auction houses like Mastro Auctions, Lelands
and SCP Auctions have also played a major role in today’s card
market.
SMR: What spurred your interest in Magic: The Gathering cards?
DC: Back when I was in high school, I was watching my friends play
the game, this was around 1994, and I was immediately intrigued by the whole
idea of the game. I never played much, maybe once or twice, but mostly
observed. Since I was a math and numbers guy, I was interested in the
combinations and strategy of the game. I started to buy the Alpha and Beta
cards for what I thought were very high prices. For example, I once bought a
Black Lotus for $100 bucks but today, ungraded, that card could sell for
over $1,000. As time went by, I didn’t collect much until I started
grading in 1999. Back then, there were no graded cards or at least very few of
them. I believe I was the first to start grading Magic: The Gathering cards. I
started grading them in batches and collecting them was fun so I set out to
collect a set of Alpha and Beta cards. I also started selling them to
collectors, and saw some good premiums on them. Then I got some major buyers
interested, and then the market got crazy real fast. I started selling and
trading on eBay and it got insane. Pretty soon, it was an international thing.
Graded Magic: The Gathering cards started to get collectors more serious and
then the creation of PSA’s Set Registry sparked even more interest.
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Seven of the nine cards that make up the “Power Nine” are Black Lotus, Time Walk, Timetwister, Mox Jet, Mox Sapphire, Mox Ruby and Mox Emerald (Ancestral Recall and Mox Pearl not shown). |
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SMR: Why are some Magic: The Gathering cards more desired and rare
than others?
DC: Because of the cut of the cards. There are many that are very
hard to find centered. In the Alpha set, I sold some very rare cards PSA
10s that are very expensive. For example, the Birds of Paradise Alpha card is
extremely rare to find centered. It was one of the most played cards and the
only PSA 10 I ever sold was for $2,000. That was for a card that, ungraded, is
maybe worth about $100. There are others too, like the PSA 10 Alpha Black Lotus
which sold for $15,000 and a PSA 10 Beta Black Lotus that sold for $11,000.
There is one card, I currently own that is a PSA GEM MINT 10 Alpha Black Lotus
signed by the artist, Christopher Rush. It is the only one in the world. This
card is by far be the most valuable Magic: The Gathering card since there is
only one, and so few have ever been signed. The fact that it has also been
authenticated by PSA/DNA makes this card even more valuable. There are also
artist’s proof uncut sheets that are available. These are extremely
limited. These cards are also counterfeited a lot, so watch out.
SMR: Do you have any favorite cards in the set?
DC: I LOVE ALL OF THEM! I love the artwork. That is the main reason I
collect them. My favorite card of all-time is the Black Lotus. It is beautiful,
the most powerful, and the most popular. It is the equivalent of the 1986 Fleer
Michael Jordan rookie or the 1952 Topps Mickey Mantle. When it comes to Magic:
The Gathering, it’s the card to have. I also like the Icy Manipulator
card. It’s an unbelievable card. It is so powerful within the game and
the way it looks on either an Alpha or Beta card is simply gorgeous. As for the
commons of the sets, I would say I like the Dark Ritual. I like the fact that
it is what is known as a mana booster its use in the game can be very
handy, and I love the artwork!
SMR: What are the biggest challenges in collecting these cards?
DC: There are many challenges. One is simply finding certain cards.
Other issues are counterfeiting and alteration. PSA has done a great job in
identifying the authentic cards. That is why collecting graded cards is so
important. Grading is actually vital with these cards because of the
counterfeiting, altering and reprints. Another challenge is determining a true
price for the cards. You have to really know what you are doing. With Magic:
The Gathering, you will find ungraded cards that are completely destroyed going
for the same price as PSA GEM MINT 10s. Why? It’s all about the card. The
usefulness. Remember, besides being collectibles this is a card game that can
be very competitive. Now, don’t get me wrong, top graded cards are not
being played for the most part in this day and age but, back in the 1990s, they
were played regardless of their condition. One of the biggest challenges is
also being able to identify a MINT card from a GEM MINT card. I think
collectors, assume a card is MINT when they get it out of a pack. The problem
is that the packs are so very scarce now. They range in price from $200 to $400
and starters can go for $1,000. For those who want to start collecting these
cards, you really need to learn everything you can about grading and what the
experts look for. But remember, if you want to get into these cards you need to
be aware that finding many of these cards is very hard to do.
SMR: What about original artwork?
DC: It is out there and you can find some on eBay or directly from
the artists. There have also been sketches for sale in the past. You can find
them at Gen Con or other large collectors conventions and shows. The best way
is to contact the artists or Wizards of the Coast directly for inquiries. As
you can imagine, the collecting of art has been very limited due to the
scarcity of these pieces.
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| Due to centering flaws, cards such as
Birds of Paradise, Chaos Orb and Shivan Dragon in the Alpha set are near impossible to find in MINT let alone GEM MINT condition |
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SMR: What advice would you give to someone who would like to start a
collection, of Magic: The Gathering cards?
DC: I would recommend buying cards based on your budget and focus on
just one or two sets to start. If you start trying to collect every set, you
will quickly find that you won’t have the funds or appreciation of the
cards as time goes by. Another recommendation would be to do research on graded
cards and determine if that is the way you want to go. I think if a collector
is really serious, and sees not only the value but the investment potential of
graded cards, then the answer is immediate. Obviously, I’m going to say
that grading is the only way to go, but from my experience it’s better to
let the collector make his or her own decision on that. I would also tell a
starting collector to build a good network of friends who collect seriously,
and then develop a portfolio. It’s going to be very difficult to find the
cards you want without knowing who has them. Lastly, I would suggest you go to
the PSA website (www.psacard.com) and subscribe to the Pop Report, which
details a card’s known population, and the SMR. And no, PSA has not put
me up to saying this, but it’s important to know how many of an item are
known to exist, and what the current market value of items are. Sports Market
Report is a good starting point and the Pop Report is a very good supplement
for the rarity. In addition, I would bookmark PSA’s site for grading
tips, news and trends. It’s also great to check out the site regularly
because you never know when you may find other areas of collecting that may
interest you.
SMR: What do you see as the future of these cards?
DC: Good question. It’s hard to determine the market trend for
these cards. What I can say is that since the time I started grading Magic: The
Gathering cards they have exploded. I think collectors are starting to find
that there is a wide variety of cards to collect that can be done in just about
any budget range. If you can’t afford a PSA GEM MINT 10 Alpha Black
Lotus, don’t worry about it. There are none for sale anyway. But there
are many others that collectors can own. Internationally, this is an arena in
which I believe PSA will have a major impact. Magic: The Gathering is one of
the few internationally recognized games. If PSA ever introduces grading into
the international market, it would spark grading for other countries and other
areas of sports and non-sports cards. It is a hugely untapped market. In terms
of the high-end Magic: The Gathering cards, I think you will see it becoming
more and more difficult to acquire cards in high-grade material
especially the more premium limited cards. Over time, these graded cards should
increase in value steadily. Here’s a good example: the PSA 9 Beta Mox Jet
sold in 2001 for $150 and now sells for between $750 and $1,000. From an
artwork standpoint alone, they are a great investment. Many of the artists who
have created these cards have already established other works and, as
collectors know, with art the work tends to become more valuable as time goes
by and after an artist passes away. The cards are even more rare and valuable
if they are signed.
SMR: What else of interest can you share with our readers about
Magic: The Gathering cards?
DC: Magic: The Gathering is a game, it’s art, it’s a hobby, and it’s a way of life. Collectors range from professionals to children. It is the game that started the Pokemon trend and many other games. Magic: The Gathering truly pioneered the collectible card game market. It is destined to become a staple of the billion dollar collecting industry. I believe the day will come, in the not too distant future, that Magic: The Gathering cards will rank right up there with Transformers, GI Joes and Barbies as collectible royalty.
A Little More Magic From The Man
Knowing that the vast majority of our readers are sportscards collectors
who may be considering venturing into the world of non-sports cards, experts
such as Daniel Chang are invaluable resources in helping collectors make the
crossover. If you are considering Magic: The Gathering the following
information provided by Chang will be of tremendous value to you as you begin
your collection.
PLAYED VERSUS NON-PLAYED Remember, Magic: The Gathering is first
and foremost a game. The earliest buyers of these cards bought them not to
collect, but to play the game. They never realized that these cards would have
significant future value. It is for that reason that finding Alpha and Beta
cards in NM/MINT, MINT or GEM MINT is nearly impossible.
SCARCE BOOSTER PACKS/BOXES and STARTER DECKS/BOXES Rarely in the
world of modern non-sports collecting have unopened packs, boxes or cases been
so valuable as they are with Magic: The Gathering. If you purchased a pack of
Alpha cards back in 1993, you would have paid $2.75. Purchase one today (if you
can find one) and you’ll shell out nearly $400! The scarcity of booster
packs/boxes (36 packs in each box), and starter decks (12 decks per box) make
finding singles even more challenging. With collectors scrambling to find
unopened material, the amount of cards in the marketplace is very limited.
Thus, exceptional examples demand premiums.
COMMON, UNCOMMON and RARE To make things even more interesting,
each booster pack contains one rare, three uncommons and 11 commons. Starter
decks contain two rares, eight uncommons and 50 commons. Doing the math will
point out that the booster packs are more valuable since the ratio to price and
rares is higher. Remember that the print run for the entire Alpha set was only
1.1 million cards so you’re talking about only 1,100 rares ever produced.
The Beta set saw 4,500 rares produced for each card. This type of rarity can be
best correlated to the pack odds of the Topps Finest Refractor or Atomic
Refractor of today.
COLOR POPULARITY VERSUS CARD USEFULNESS Magic: The Gathering
cards have a range of usefulness for each card. Each card has its level of
popularity, based on color or usefulness. For example, the most renowned card
of the line is the legendary Black Lotus. This card gives you an instant mana
(magic) boost of 3, of any color of your choice. This can be played anytime,
and the casting cost to use this artifact card is zero. For players, this card
is the Holy Grail. For collectors, it is the most difficult to find in MINT
condition, and demands premiums beyond its book value of $1,500 in MINT
ungraded condition. There are rares of this card that range from $15 to over
$1,500.
CONDITION SENSITIVE CARDS Just like any prized set, Alpha and
Beta, condition sensitivity is notorious. Printed by a company in Italy called
Carta Mundi, these cards are very fragile due to their black borders. You can
compare this to the 1971 Topps Baseball or the 1986 Fleer Basketball sets. The
chipping is a huge issue in grading. When it comes to the corners, these cards
have a natural manufacturer “flip” on all four corners. The degree
of “flip” lowers the grade tremendously. Finding cards with little
or no “flip” adds even more value to the cards. Centering is one of
the most difficult aspects of grading. Many Magic: The Gathering cards were
printed with the “Off-Centered” qualifier. Even the most beautiful
of these cards are limited to grade PSA 8 or PSA 9 because of the centering
flaws in the set. Thus, making the value of key cards such as the Birds of
Paradise, Forcefield, Mox Jet, Chaos Orb, Illusionary Mask, Shivan Dragon and
many others in the Alpha set near impossible to find in MINT, let alone GEM
MINT condition.
THE POWER NINE There are nine Magic: The Gathering cards that are
the most powerful and desirable. They are the Black Lotus, Ancestral Recall,
Time Walk, Timetwister, Mox Jet, Mox Sapphire, Mox Ruby, Mox Emerald, and Mox
Pearl. These cards are the most valuable cards in the game. These cards are so
scarce and popular that, even in played condition, these cards sell for full
book value.
PSA SET REGISTRY I remember when there was no PSA Set Registry. I
also remember when I sold cards to the first Set Registry collectors. Things
have really changed since then. Today, there are over seven different Magic:
The Gathering sets registered with over 20 or more set registrants for each
set. The popularity has lead to an explosion of a new market. New pricing has
come into play for graded Magic: The Gathering cards and sets. The popularity
of Alpha and Beta has sparked submissions to an all-time high. And PSA, the
grading company of choice, has been a major factor in seeing these cards become
some of the most sought-after and valued non-sportscards in the world.
Copyright © 2009 PSA – A Division of Collectors Universe. Nasdaq: CLCT. All rights reserved.











